top of page
LogoGlyph_whiteT.png

PROJECTS

No Results Found

I joined the Pineapple VFX team and took charge of several shots. My work included creating 3d elements for a couple of shots, rotoscoping miniatures, general comp work as well as laying ground for the iconinc Simpsons-inspired eye shot.

Post-Production

LOST! - RM

Award winning music video featuring a legendary K-pop icon

Working under a tight deadline and strict specifications, my expertise in immersive content was crucial. I designed several captivating experiences for the main gallery: a welcoming loop for guests, a vibrant intro sequence, smooth transitions highlighting Sky’s innovations, and a closing Rainforest scene. In the second gallery, I leveraged the unique layout with strategically placed mirrors to create stunning visuals from every angle. This space showcased Sky’s market leadership and diverse portfolio through a blend of 3D transitions, animations, video content, ensuring an engaging and memorable experience for all attendees.

Art Direction

THE BIGGER PICTURE

Immersive room experience at London's "Frameless" venue

Despite the tight deadline, the video reached an impressive audience of 4 million people, making the product launch a resounding success. As a testament to our teamwork and attention to detail, this social media campaign became a hit, merging style and technology in a way that connected with viewers and left a lasting impression.

3D & 2D Animation

LINKBUDS

Influencer social media campaign

My role in the project involved complex rig removals in stereoscopic video, including moving shots, to ensure a smooth viewing experience. I also provided 360 camera stabilization and contributed to the creation of motion graphics and 3D environments that enhanced the visual appeal of the documentaries, bringing these powerful stories to life.

VR Post-production

THE FEMALE PLANET

VR documentary series

In addition to the design, I also managed the post-production process, including advanced camera-rig removals and stitching for the European episodes. The series garnered a wide audience and positive feedback, with nearly 4 million views on YouTube alone, demonstrating the impact and success of the project. My role in creating multiple concepts for the final opening animation allowed me to contribute to the project's overall success, pushing the boundaries of immersive storytelling.

3D Animation & VR Post-Production

NEW REALITIES

360 VR series promoting young female change makers around the world

---

2D Animation

REBEL GIRLS

Interactive play activation event

In this project, I used my skills in stitching and compositing to integrate footage captured with a specialized fisheye lens, ensuring a seamless visual experience. Once the image was assembled, I removed unwanted elements, such as ziplines and camera equipment, preserving the integrity of the environment. Working on "Conquest of Skies" allowed me to demonstrate my ability to create stunning visuals and immersive experiences that draw viewers into the story.

VR Post-production

CONQUEST OF SKIES

Immersive 360 documentary featuring David Attenborough

I created AR animations that were later integrated by a team of developers, and the experience was sent to influencers worldwide. Each side of the box featured a different metaverse, which users could explore by moving their phone around the box. Since the experience had to be viewable on a phone, I ensured the models were AR-ready and baked light information into the textures for the best viewing experience. The final result was an immersive, interactive journey into the world of wireless earbuds and beyond.

3D Animation

METAVERSE: AR UNBOXING

One of a kind unboxing Experience using AR

To create a seamless and captivating VR experience, I utilized techniques like compositing multiple versions of the same shot and 360 rotoscoping. The result is an immersive adventure that transports viewers into the world of virtual sports, allowing them to feel the excitement and energy of each event.

VR Post-production

BECKHAM VR

VR spot featuring David Beckham

---

3D Animation

BINANCE - THE WEEKND

AR concert venue experience

Working under tight deadlines can be challenging, but I was up for the task. I put my stitching and compositing skills to good use, creating a seamless 360° panorama that made fans feel as if they were right there with the cast. I focused on the details and managed my time effectively, ensuring that the video was ready for its big debut on the Sky VR app. "TWD: Rate the Kill" is a testament to my ability to handle pressure and deliver immersive experiences that truly resonate with fans, allowing them to connect with their favorite shows on a deeper level.

VR Post-production

TWD: RATE THE KILL

In addition to the final 360 video, I was tasked with creating a 2D traditional trailer that gives viewers a glimpse of the immersive film. My responsibilities included stabilizing 360 drone footage, removing camera operators to ensure a smooth viewing experience, and crafting a captivating 16:9 trailer that encapsulates the spirit of the full 360 film experience for those who prefer a more conventional format.

VR Post-production

INCREDIBLE INDIA

Immersive journey through India

I created assets and textures that were later "filmed" inside the Unity engine, resulting in an animation that showcased the potential for distributing assets across TV, mobile, VR, and mixed reality formats. As Sky explores the possibilities of the metaverse, projects like this one help executives understand the benefits and cost-effectiveness of integrating game engine technology.

3D Design

LOOKING AT THE MOON

Concept short film made using VR tools

Patrick Dawid 2025

bottom of page